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1
Taking turns
The two shooters alternate at each distance; the “It's the turn of” banner says who plays. Each station has four distances, from 6 to 9 metres, and the duel chains five of them.
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2
Scoring
A shot is worth 0, 1, 3 or 5 points: missed, target hit but left in the circle, target out of the circle, carreau. The diagram recalls the layout of the station.
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3
End of station
After the four distances, a summary compares the two totals; “Next station” goes on. The bar shows the current station and the cumulative score.
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4
Result
After the fifth station, the two totals are returned to the final bracket, which records the match. A duel left before the end records nothing; a tie calls for a tie-break, entered from the bracket.